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Introduction To The C Language
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Curriculum Design and Instruction To Teach
Computer Science: A Structured Programming
Approach Using C: Introduction To The C
Language:
Author: Charles Hayes:
C is a general-purpose, block
structured, procedural, imperative
computer programming language developed
in 1972 by Dennis Ritchie at the Bell
Telephone Laboratories for use with the
Unix operating system. It has since spread
to many other platforms. Although predominantly
used for system software, C is also widely
used for applications. C has also greatly
influenced many other popular languages,
especially C++, which was designed as an
enhancement to C.
Special Features Of The Curriculum
Design and Instruction Include:
* Phases For Conducting a Needs Assessment:
* Curriculum Design Supplement:
* |a|. Subject-Questions-Answers:
* Curriculum Design Plan:
* Curriculum Design Goals:
* Curriculum Design Objectives:
* Instructional Goals:
* Instructional Objectives:
* Instructional Activities:
* Instructional Evaluation Techniques:
* Lesson Plans:
* Standard Vocabulary:
* Learning Objectives:
* A Limited Glimpse:
Topics Include:
* Introduction:
@ Introduction To The C Language:
1. Background:
2. C Programs:
A. Structure of a C Program:
B. A Simple Program:
C. Your First Program:
D. Comments:
3. Indentifiers:
4. Types:
A. Void:
B. Integer:
C. Character:
D. Floating Point:
E. Logical Data:
5. Variables:
A. Variable Declaration and
Definition:
B. Variable Initialization:
6. Constants:
A. Integer Constants:
B. Floating-Point Constants:
C. Character Constants:
D. String Constants:
7. Coding Constants:
A. Literal Constants:
B. Defined Constants:
C. Memory Constants:
8. Formatted Input/Output:
A. Standard Files:
B. Formatted Output:
C. Formatted Input:
9. Programming Examples:
A. Print "Nothing":
B. Print Character Values:
C. Define Constants:
D. Print Report:
10. Software Engineering and Programming Style:
A. Program Documentation:
B. Data Names:
C. Data Hiding:
11. Tips and Common Programming Errors:
12. Summary:
* STATE OF THE ART CURRICULUM DESIGN:
* NEW:
* DIAGRAMS:
* CHARTS:
* KEY TERMS AND CONCEPTS:
* ILLUSTRATIONS
* PHOTOS:
* BIBLIOGRAPHY:
* REFERENCES:
* PAPERBACK:
* TRANSPARENT FRONT PAGE:
* BLACK-WHITE-RED OR BLUE BACK PAGE COVER:
* BINDED WIRE-0: BLACK-WHITE-RED OR BLUE:
* 150 WHITE PAGES: 8x11"
* ALLOW 10 TO 14 DAYS TO RECEIVE ITEM:
* ORDER EARLY WHILE SUPPLIES LAST:
Computer Science: A Structured Programming
Approach Using C: Introduction To The C
Language:
Author: Charles Hayes:
C is a general-purpose, block
structured, procedural, imperative
computer programming language developed
in 1972 by Dennis Ritchie at the Bell
Telephone Laboratories for use with the
Unix operating system. It has since spread
to many other platforms. Although predominantly
used for system software, C is also widely
used for applications. C has also greatly
influenced many other popular languages,
especially C++, which was designed as an
enhancement to C.
Special Features Of The Curriculum
Design and Instruction Include:
* Phases For Conducting a Needs Assessment:
* Curriculum Design Supplement:
* |a|. Subject-Questions-Answers:
* Curriculum Design Plan:
* Curriculum Design Goals:
* Curriculum Design Objectives:
* Instructional Goals:
* Instructional Objectives:
* Instructional Activities:
* Instructional Evaluation Techniques:
* Lesson Plans:
* Standard Vocabulary:
* Learning Objectives:
* A Limited Glimpse:
Topics Include:
* Introduction:
@ Introduction To The C Language:
1. Background:
2. C Programs:
A. Structure of a C Program:
B. A Simple Program:
C. Your First Program:
D. Comments:
3. Indentifiers:
4. Types:
A. Void:
B. Integer:
C. Character:
D. Floating Point:
E. Logical Data:
5. Variables:
A. Variable Declaration and
Definition:
B. Variable Initialization:
6. Constants:
A. Integer Constants:
B. Floating-Point Constants:
C. Character Constants:
D. String Constants:
7. Coding Constants:
A. Literal Constants:
B. Defined Constants:
C. Memory Constants:
8. Formatted Input/Output:
A. Standard Files:
B. Formatted Output:
C. Formatted Input:
9. Programming Examples:
A. Print "Nothing":
B. Print Character Values:
C. Define Constants:
D. Print Report:
10. Software Engineering and Programming Style:
A. Program Documentation:
B. Data Names:
C. Data Hiding:
11. Tips and Common Programming Errors:
12. Summary:
* STATE OF THE ART CURRICULUM DESIGN:
* NEW:
* DIAGRAMS:
* CHARTS:
* KEY TERMS AND CONCEPTS:
* ILLUSTRATIONS
* PHOTOS:
* BIBLIOGRAPHY:
* REFERENCES:
* PAPERBACK:
* TRANSPARENT FRONT PAGE:
* BLACK-WHITE-RED OR BLUE BACK PAGE COVER:
* BINDED WIRE-0: BLACK-WHITE-RED OR BLUE:
* 150 WHITE PAGES: 8x11"
* ALLOW 10 TO 14 DAYS TO RECEIVE ITEM:
* ORDER EARLY WHILE SUPPLIES LAST:



