During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.
■LIGHT and DARK monsters cannot be Special Summoned, face-up or face-down, while "Koa'ki Meiru Drago" is on the field.
•Combo with a Horus the Black Flame Dragon Deck to lock both your opponent's Spell Cards and their ability to Special Summon DARK or LIGHT monsters.
•Genesis Dragon can help return Koa'ki Meiru Drago to your hand. Also, this card can be revealed in your hand to preserve Drago.
•You can keep showing your opponent the same dragon each End Phase to keep them from knowing more than one card in your Hand.
•Keep in mind that this card can potentially stop most Level 5 or lower Synchro Monster combo plays, since it blocks Formula Synchron, Armory Arm, Ally of Justice Catastor, Magical Android and T.G. Hyper Librarian.
◦With this in mind, it also useful for preventing the appearance of T.G. Blade Blaster or T.G. Halberd Cannon (assuming that the deck does not use Life Stream Dragon).
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