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Yugioh Elemental HERO Electrum RYMP-EN017
Condition: Mint/Non-played
•Set: Ra Yellow Mega-Pack
•Number: RYMP-EN017
•Rarity: Common
•Card Type: Monster / Effect / Fusion
•Edition: 1st
•Level: 10
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.
Rulings:
N/A
Tips:
•This card can be special summoned with Miracle Fusion or Fusion Gate, because once it is Fusion Summoned, it will return all monsters that are removed from play to the deck (which include the monsters used for the effects of "Miracle Fusion" or "Fusion Gate").
•If you have a Destiny Hero - Doom Lord which removed from play monster(s) your opponent controlled, and this card was summoned during the turns that those monster(s) are still removed from play, this card will return the removed from play monster(s) back to the owner's deck so they will not be able to return by Doom Lord's effect.
•This card can be an excellent counter-strategy to a RFG Deck.
•Attempt to Fusion Summon "Elemental Hero Electrum" with Future Fusion. Even if it fails to be Summoned, the four Elemental Heroes in the Graveyard can be used with Miracle Fusion to Summon any one of eleven Elemental Hero Fusion Monsters, and powered up Elemental Hero Shining Flare Wingman's" and Elemental Hero Shining Phoenix Enforcer's" attacks by 1200.
•This is also an effective counter to monsters whose ATK are determined by the number of cards that are removed from play (e.g. Gren Maju Da Eiza, Tyranno Infinity, Helios - The Primordial Sun, Helios Duo Megistus and Helios Trice Megistus). In general it works well against macro decks, and even "Tyranno Infinity" in Dinosaur decks.
•This card works great with Fuh-Rin-Ka-Zan.
•This card works well with cards from the "Element" series like Element Soldier and Element Dragon, whose effects depend on the attributes of other monsters. These cards are also easy to include in a Hero deck because there is at least one monster of each attribute among those monsters.
•This card works well with DNA Transplant, allowing all cards to be any of those attributes increasing your ATK even higher.
•This would make a OTK with Infinite damage by using "Fusion Gate", Dimensional Fissure and Chain Material while you have a Catapult Turtle or Mass Driver or Cannon Soldier on your side of the field, and also 2 "Elemental Hero Electrums" in your fusion deck. Use "Fusion Gate's" effect to summon "Elemental Hero Electrum" and tribute it for the effect of "Catapult Turtle" or "Cannon Soldier" or "Mass Driver". Summon another "Electrum" from your Extra Deck and the one removed from plays returns. Repeat until you win.
•Being treated as LIGHT, WIND, WATER, FIRE, and EARTH attributes makes him a valid fusion-material monster for the newest Elemental Hero Fusions. This means you can fuse him with almost any other Heroes depending on the situation.
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•Set: Ra Yellow Mega-Pack
•Number: RYMP-EN017
•Rarity: Common
•Card Type: Monster / Effect / Fusion
•Edition: 1st
•Level: 10
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.
Rulings:
N/A
Tips:
•This card can be special summoned with Miracle Fusion or Fusion Gate, because once it is Fusion Summoned, it will return all monsters that are removed from play to the deck (which include the monsters used for the effects of "Miracle Fusion" or "Fusion Gate").
•If you have a Destiny Hero - Doom Lord which removed from play monster(s) your opponent controlled, and this card was summoned during the turns that those monster(s) are still removed from play, this card will return the removed from play monster(s) back to the owner's deck so they will not be able to return by Doom Lord's effect.
•This card can be an excellent counter-strategy to a RFG Deck.
•Attempt to Fusion Summon "Elemental Hero Electrum" with Future Fusion. Even if it fails to be Summoned, the four Elemental Heroes in the Graveyard can be used with Miracle Fusion to Summon any one of eleven Elemental Hero Fusion Monsters, and powered up Elemental Hero Shining Flare Wingman's" and Elemental Hero Shining Phoenix Enforcer's" attacks by 1200.
•This is also an effective counter to monsters whose ATK are determined by the number of cards that are removed from play (e.g. Gren Maju Da Eiza, Tyranno Infinity, Helios - The Primordial Sun, Helios Duo Megistus and Helios Trice Megistus). In general it works well against macro decks, and even "Tyranno Infinity" in Dinosaur decks.
•This card works great with Fuh-Rin-Ka-Zan.
•This card works well with cards from the "Element" series like Element Soldier and Element Dragon, whose effects depend on the attributes of other monsters. These cards are also easy to include in a Hero deck because there is at least one monster of each attribute among those monsters.
•This card works well with DNA Transplant, allowing all cards to be any of those attributes increasing your ATK even higher.
•This would make a OTK with Infinite damage by using "Fusion Gate", Dimensional Fissure and Chain Material while you have a Catapult Turtle or Mass Driver or Cannon Soldier on your side of the field, and also 2 "Elemental Hero Electrums" in your fusion deck. Use "Fusion Gate's" effect to summon "Elemental Hero Electrum" and tribute it for the effect of "Catapult Turtle" or "Cannon Soldier" or "Mass Driver". Summon another "Electrum" from your Extra Deck and the one removed from plays returns. Repeat until you win.
•Being treated as LIGHT, WIND, WATER, FIRE, and EARTH attributes makes him a valid fusion-material monster for the newest Elemental Hero Fusions. This means you can fuse him with almost any other Heroes depending on the situation.
Build your collection with us and save on shipping. funandgamez.ecrater.com










